The World of DayTrippers

The time is shortly after the year 2100, the location is the first world. Massive megacorporations dominate the economic landscape and incredible advances in technology make the most miraculous things possible, from genetic modification to medical nanotechnology and microfusion power generators. But the most earth-shaking development of the 21st century is one we’re just beginning to see the ramifications of: As the 22nd century enters its second decade, the inner and outer realities of SlipSpace are opening up to human exploration.

The Slip Capacitor, based on the groundbreaking work of Zayim Diaspora, is an amazing device that allows travel to other dimensions in vehicles known as Slipships.

The bold explorers who pilot these vehicles face a multiverse of physical and psychological dangers to bring back priceless knowledge and powerful artifacts from far-flung dimensions and other realities.

They’re called DayTrippers, and you’re one of them.

PlotField Diagrams

To break down the stories in "Golden Age Adventures" I came up with a method I call "Plotfields" - and this method will be included in the 2nd edition of the DayTrippers GameMasters Guide.

A Plotfield is essentially an object-oriented breakdown of all characters, locations and objects in an emergent storyspace, arranged in such a way as to superimpose a relationship map on top of an abstract geographical representation of that space.

Legends of Tabletop AP 23 - "The Bottom Line"

A new PC "Decklan Leila" (Jesse Pyne) is introduced in the premiere episode of season 3. As the year draws to a close, Julio's departure and the loss of the Marduk have taken their toll on Bento's confidence. Is the future of the SlipSpace division at risk?

Legends of Tabletop AP 22 - "The Planet Eater"

Having successfully returned from the Multiversal Chao, Nash, Reggie, Scilla and Steve-o discover that they've unwittingly brought back an unwanted stowaway - a blob-like creature called the Hlorg - which has the ability to ingest anything and seems completely impervious to all weaponry. Meanwhile, Chip Parson has been dreaming the same thing, and his dreams have not gone unobserved.

Online Character Building Form

Character Building Time!

These dynamic tables follow the same rules presented in the DayTrippers Core Rules book. Building your own DayTripper has never been easier!

Legends of Tabletop AP 21 - "Chaosmos"

An emergency transmission from Scilla's ship "The Orbgasm" beckons Nash and Reggie into the shifting madness of the Multiversal Chao, where they must attempt a valiant rescue - without losing their minds.

Legends of Tabletop AP 20 - "Contingency Plan"

Nash and Reggie agree to return to Drir as part of Bento's contingency plan: If they succeed in bringing back a Mimic - or even sample of Mimic tissue - then X Investments will agree to blacklist the planet, preventing anyone else from ever traveling here.

Legends of Tabletop AP 19 - "Home is Where your Head is"

Nash and Reggie return to Home-Earth, enjoy a bit of downtime, and catch up with the crew. Bento moves forward on legal proceedings with X Investments, in an attempt to blacklist the planet Drir from the Big Model of the metaverse.

The World of DayTrippers

The time is shortly after the year 2100, the location is the first world. Massive megacorporations dominate the economic landscape and incredible advances in technology make the most miraculous things possible, from genetic modification to medical nanotechnology and microfusion power generators. But the most earth-shaking development of the 21st century is one we’re just beginning to see the ramifications of: As the 22nd century enters its second decade, the inner and outer realities of SlipSpace are opening up to human exploration.

The Slip Capacitor, based on the groundbreaking work of Zayim Diaspora, is an amazing device that allows travel to other dimensions in vehicles known as Slipships.

The bold explorers who pilot these vehicles face a multiverse of physical and psychological dangers to bring back priceless knowledge and powerful artifacts from far-flung dimensions and other realities.

They’re called DayTrippers, and you’re one of them.

PlotField Diagrams

To break down the stories in "Golden Age Adventures" I came up with a method I call "Plotfields" - and this method will be included in the 2nd edition of the DayTrippers GameMasters Guide.

A Plotfield is essentially an object-oriented breakdown of all characters, locations and objects in an emergent storyspace, arranged in such a way as to superimpose a relationship map on top of an abstract geographical representation of that space.

Legends of Tabletop AP 22 - "The Planet Eater"

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Having successfully returned from the Multiversal Chao, Nash, Reggie, Scilla and Steve-o discover that they've unwittingly brought back an unwanted stowaway - a blob-like creature called the Hlorg - which has the ability to ingest anything and seems completely impervious to all weaponry. Meanwhile, Chip Parson has been dreaming the same thing, and his dreams have not gone unobserved.

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