Bogg

BOGG is now available in PDF format: The latest system-agnostic setting for science fiction RPGs from As If Productions.

http://www.rpgnow.com/product/244325/Bogg
http://www.drivethrurpg.com/product/244325/Bogg

A far-flung world for your science fiction or alternity roleplaying sessions, suitable for one-shot adventures or extended campaigns.

Legends of Tabletop AP 10 - "A Fistful of Orchids (part 1)"

One of the hottest in-vogue items this year is the Inranian Orchid, a large and beautiful flower from a deadly planet on the other side of our galaxy. When the world-famous hamloaf heiress Scylla Sardacian requests a shipment of these flowers (as many as she can get, for conspicuous consumption), Bento begrudgingly hands the assignment to Nash. Then we're off to a hexcrawl on the planet Inra, where our heroes face a harrowing combination of inclement weather, hostile predators, and rival orchid-seeking DayTrippers.

DayTrippers PC Sheet - Fillable PDF Format

Do you play DayTrippers online? Click the download link below to grab a copy of this PC Sheet in fillable PDF format - now with autocalculation!

(This PDF was created by Jef Wilkins, and we thank him very much for it!)

Legends of Tabletop AP 9 - "Birthday Bash"

After a session of collaborative setup, we enter a Dream World where the world-famous Scylla Sardacian is throwing her own birthday party. DarkMatter has been hired to provide security for her and her guests, which means that Nash and Reggie, along with their team, will be babysitting a group of spoiled celebrities. The party takes place on the planet Paralaxus, where we also encounter the rival DayTripping firm of Hanfast Security.

GameMasters Guide Hits Silver

The DayTrippers GameMasters Guide has reached SILVER BEST SELLER status on DrivethruRPG. Woot! Thanks to all you DayTrippers out there!
(PS - It's also on sale through March 11th for the GM's Day Special)
#DayTrippers #BestSeller #KeepYourEyesOnIt

DayTrippers GameMasters Guide
http://www.drivethrurpg.com/product/149053/DayTrippers-GameMasters-Guide

Serial Sessions in DayTrippers

The DayTrippers RPG is designed for episodic, surreal science fiction play. The GM's job over the course of a session involves tracking time and modulating tension in order to produce "short stories" or "TV episodes" with their own internally-satisfying narrative arcs: beginnings, middles, and ends. And usually this is exactly what you get: a free-wheeling "monster of the week" campaign (except it's more like "alien planet or otherworldly dimension of the week"), consisting of fairly self-contained adventure episodes.

But not always.

Legends of Tabletop AP 8 - "There's No Going Back"

Nash and Reggie are given yet another set of identities as they meet their new teammates at DarkMatter Inc. Unfortunately Bento has decided not to help any further, and our heroes have to take things into their own hands under cover of night.

Zayim Diaspora - The First DayTripper

Excerpted from the DayTrippers Core Rules, I bring you the story of Zayim Diaspora: the first DayTripper.

Legends of Tabletop AP 9 - "Birthday Bash"

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After a session of collaborative setup, we enter a Dream World where the world-famous Scylla Sardacian is throwing her own birthday party. DarkMatter has been hired to provide security for her and her guests, which means that Nash and Reggie, along with their team, will be babysitting a group of spoiled celebrities. The party takes place on the planet Paralaxus, where we also encounter the rival DayTripping firm of Hanfast Security.

GameMasters Guide Hits Silver

The DayTrippers GameMasters Guide has reached SILVER BEST SELLER status on DrivethruRPG. Woot! Thanks to all you DayTrippers out there!
(PS - It's also on sale through March 11th for the GM's Day Special)
#DayTrippers #BestSeller #KeepYourEyesOnIt

DayTrippers GameMasters Guide
http://www.drivethrurpg.com/product/149053/DayTrippers-GameMasters-Guide

Serial Sessions in DayTrippers

The DayTrippers RPG is designed for episodic, surreal science fiction play. The GM's job over the course of a session involves tracking time and modulating tension in order to produce "short stories" or "TV episodes" with their own internally-satisfying narrative arcs: beginnings, middles, and ends. And usually this is exactly what you get: a free-wheeling "monster of the week" campaign (except it's more like "alien planet or otherworldly dimension of the week"), consisting of fairly self-contained adventure episodes.

But not always.

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