DayTrippers GameMasters Guide reviewed at FollowMeAndDie

Here's the latest review of the DayTrippers GameMasters Guide, written by Larry Hamilton of FollowMeAndDie.com ... He says "I’d buy this just for the generators." IKR? :-) Everybody loves the generators!

Full review here.

DayTrippers GameMasters Guide reviewed by RPGPundit

What happens when you blend narrative structural techniques with traditional GM approaches? Well, some people don't know what to make of it!

The RPGPundit has published his review of the DayTrippers GameMasters Guide.

DayTrippers Core Rules Reviewed at FollowMeAndDie

Larry Hamilton has written the most thorough summary of the DayTrippers core rules I've yet seen, over at followmeanddie.com If you're curious what you'll find within the pages of the core book, Larry's got you covered. His review of the DT Planet Generator last year got my attention, and I recently sent him the Core Rules to see what he thought. His full review is here.

DayTrippers Core Rules Reviewed by RPGPundit

The RPG Pundit has written part 1 of his review of DayTrippers. His first review covers the 44-page DayTrippers Core Rules book (which is the "BRP" of the system).

In general he does a good job of identifying the game's basic mechanics, which is helpful for the curious. As for his critical judgments, here are my take-aways...

Leap into the Golden Age - Leap Day 2016

Ladies and gentlemen - we have a target launchdate!

DayTrippers Golden Age Adventures hits online stores in PDF format on Feb 29th, with the print edition following soon thereafter.

Converting from Traveller

Although both systems are d6-based and involve traveling to distant planets in high-tech ships, the mechanical differences between Traveller and DayTrippers are rather significant. Because DT uses a sliding number of d6s to determine the based number rolled for action resolutions, the odds of success are substantially different between the two games. This required some adjusting :-)

DayTrippers GameMasters Guide - Review by Keith Mageau

Keith Mageau has written an in-depth review of the DayTrippers GameMasters Guide on the RollingBoxcars blog. He dives in and summarizes the main contents of each section of the book, letting you know what you will find there, which I think is very useful for any prospective Player or GM when considering a new system.

Coming in 2016: Golden Age Adventures

COMING IN 2016...

Converting from Traveller

Although both systems are d6-based and involve traveling to distant planets in high-tech ships, the mechanical differences between Traveller and DayTrippers are rather significant. Because DT uses a sliding number of d6s to determine the based number rolled for action resolutions, the odds of success are substantially different between the two games. This required some adjusting :-)

DayTrippers GameMasters Guide - Review by Keith Mageau

Keith Mageau has written an in-depth review of the DayTrippers GameMasters Guide on the RollingBoxcars blog. He dives in and summarizes the main contents of each section of the book, letting you know what you will find there, which I think is very useful for any prospective Player or GM when considering a new system.

DayTrippers - Live Game 12 Dec 2015

On 12 Dec, Tod Foley ran an exhibition game of DayTrippers for the Rolling Boxcars blog, authored by Keith Mageau. In this 3+ hour game, characters played by Keith Mageau, Tesla Ranger and Lloyd Gyan risked their fictional lives, appearing in the top-rated surreality show of 2115: HyperSurvive!
Here's the video.

Framework Discussion on Misdirected Mark

In the Nov 4 Misdirected Mark podcast, Phil and Chris talked about adventure frameworks and gave a nod to the DayTrippers Core Rules. Sounds like they were impressed with the shared mission design rules, and they also talked a bit about the scenario framework in the collab/narr version of the game. I can't wait until they read the DayTrippers GameMasters Guide and blow their misdirected minds! Mwahaha! http://misdirectedmark.com/mmp180-frameworks/

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