|followmeanddie.com If you're curious what you'll find within the pages of the core book, Larry's got you covered. His review of the DT Planet Generator last year got my attention, and I recently sent him the Core Rules to see what he thought. His full review is here.|
The RPG Pundit has written part 1 of his review of DayTrippers. His first review covers the 44-page DayTrippers Core Rules book (which is the "BRP" of the system).
In general he does a good job of identifying the game's basic mechanics, which is helpful for the curious. As for his critical judgments, here are my take-aways...
Ladies and gentlemen - we have a target launchdate!
DayTrippers Golden Age Adventures hits online stores in PDF format on Feb 29th, with the print edition following soon thereafter.
Although both systems are d6-based and involve traveling to distant planets in high-tech ships, the mechanical differences between Traveller and DayTrippers are rather significant. Because DT uses a sliding number of d6s to determine the based number rolled for action resolutions, the odds of success are substantially different between the two games. This required some adjusting :-)
|RollingBoxcars blog. He dives in and summarizes the main contents of each section of the book, letting you know what you will find there, which I think is very useful for any prospective Player or GM when considering a new system.|
COMING IN 2016...
On 12 Dec, Tod Foley ran an exhibition game of DayTrippers for the Rolling Boxcars blog, authored by Keith Mageau. In this 3+ hour game, characters played by Keith Mageau, Tesla Ranger and Lloyd Gyan risked their fictional lives, appearing in the top-rated surreality show of 2115: HyperSurvive!
Over at A Kingdom Is, Abstract Machine has written a poetic and evocative freeform essay on the influence of Nørwegian Style, and the unique feel of roleplaying games that involve a surrealistic dimension. The games he discusses in this context are: The Society of Dreamers by Matthijs Holter, Itras By by Ole Peder Giæver and Martin Bull Gudmundsen, and DayTrippers.
Dear Roleplayers, GameMasters & Reviewers!
Welcome to the world of DayTrippers ‐ a surreal science fiction reality‐hopping RPG. In these pages you will find...
• About the Game: An Overview
• About The DayTrippers Core Rules Book
• About The DayTrippers GameMasters Guide
• Sample Content from both books
• DayTrippers Modules and Supplements
• DayTrippers Online Communities
• About As If Productions
• Contact/Query Information
Over at A Kingdom Is..., Abstract Machine has written a short non-review of DayTrippers, and created three highly atypical characters for your perusal. This is a great test of the flexibility of the DayTrippers Character Building rules, and I have to say, I'd run any of these characters! It's possible to imagine a DayTrippers session (or a whole campaign!) for each of them...
While working on the DayTrippers GameMasters Guide, I put together an online version of the mission generation system to test the generators in combination. Now I'm sharing it with you. This script (click link below) generates a random Mission, and if required by that Mission, it also generates a random Star, a Planet, a Location and a Lifeform. Infinite worlds await your exploration!