While working on the DayTrippers GameMasters Guide, I put together an online version of the mission generation system to test the generators in combination. Now I'm sharing it with you. This script (click link below) generates a random Mission, and if required by that Mission, it also generates a random Star, a Planet, a Location and a Lifeform. Infinite worlds await your exploration!
On 12 Dec, Tod Foley ran an exhibition game of DayTrippers for the Rolling Boxcars blog, authored by Keith Mageau. In this 3+ hour game, characters played by Keith Mageau, Tesla Ranger and Lloyd Gyan risked their fictional lives, appearing in the top-rated surreality show of 2115: HyperSurvive!
David Guyll, co-creator of A Sundered World, has written a review of the DayTrippers GameMasters Guide on his blog, Points of Light. He and co-author Melissa Fisher do seem to be quite pleased with the Generators and narrative structure systems.
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|https://gmshoe.wordpress.com/2015/11/05/qa-tod-foley-daytrippers/ If you're curious about DayTrippers or want to know what else is in the pipeline from As If Productions, check it out. Thanks to Dan Davenport for setting up this event - it was a blast!|
|Legends of Tabletop podcast. The conversation included some of the "hybrid" techniques used in the game, including the YES/NO/AND/BUT action resolution system, progressive character generation, and the stance of the DayTrippers GM midway between trad and narrativism.|
Written by Tod Foley (creator of CyberSpace, Ghosts in the Machine, and Watch the World Die) the DayTrippers Gamemasters Guide blends modern and traditional gamemastering techniques with the random input of oracular systems and the spontaneously-generative approach of surrealist art. Each adventure is designed to last a single session and return the PCs back to Earth, with the pacing of a short story or television episode.