Golden Age Adventures
SIXTEEN SCIENCE FICTION SETTINGS FOR YOUR CAMPAIGN!
GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers of the 1930s-50s. Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign. As with all DayTrippers products, conversion tables are provided for use with other game systems. Also provided are new rules and GM guidelines for Hexcrawls, Random Encounters, Optional Content, Mission Types and "Vector Slip Failures" which deposit characters in a different universe than the one they intended to visit.
This 364-page book includes:
- 16 Adventure Modules
- 4 Death Worlds
- 7 Hexcrawls
- 48 Possible Missions
- New and Expanded Rules
- and the full text of all source stories
Classic stories in their entirety: Take your Players into the fantastic and dangerous worlds envisioned in the short stories of sixteen science fiction greats, including: • Poul Anderson • Peter Bailey • Philip K. Dick • Paul Ernst • Harry Harrison • Henry Kuttner • Alan E. Nourse • H. Beam Piper • Robert Sheckley • Edwin K. Sloat • R. F. Starzl • Jack Vance • Floyd L. Wallace • Stanley G. Weinbaum • Manly Wade Wellman • Hal K. Wells
With original artwork by: • Gennifer Bone • Allan Dotson • Chella Faithe • Tod Foley • David Guyll & Melissa Fisher • Enmanuel Martinez • Robert Petillo • Danny Prescott • Eric Quigley • Philip Rice • James Shields • Brannon Wright
WHAT PEOPLE ARE SAYING:
"The layout of the adventure parts is pretty great; lots of nice structure, color maps, flowcharts, etc. There's location details,
encounter tables, monsters and more... If you like Daytrippers, then without question this is a great book to get. But let's
say you don't give a crap about Daytrippers the RPG. In that case, this might still be a great book to get.
That's because of the stories included here."
- The RPGPundit
"I can’t recommend this book any more highly. if you run DayTrippers, brilliant! If you do not but you do run a sci-fi exploration game – get it. Get it now."
- Mark Knights, Games OnBoard
"These are tools that enable you to run the game however you like. That’s not a threat, it’s a promise."
- Abstract Machine